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> Chaos Island, Provide feedback
Tyrant
post Feb 25 2009, 03:27 PM
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QUOTE(Tyrant @ Feb 25 2009, 03:26 PM) *
(IMG:http://i43.tinypic.com/28s28mr.jpg)

Mapped out the Safe Town located on the Island...Simple.

These areas are "blessed" and you will not be able to attack players while inside.



Also there will be no close spawn of creatures near towns, the players cant be sissies and run back to town when they see anyone. Only the skilled should survive. That, and people pulling to towns. But I might, if I can. Add code, if you die to a creature on the island, you wont drop anything.
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acrytex
post Feb 25 2009, 03:43 PM
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I was thinking maybe one forgiveness death that doesn't port you off. In case you died to lag/dc/ or some sort.
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Makron
post Feb 25 2009, 03:48 PM
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QUOTE(acrytex @ Feb 25 2009, 09:43 PM) *
I was thinking maybe one forgiveness death that doesn't port you off. In case you died to lag/dc/ or some sort.

Or you can buy lives for tokens... no you die and ur outa there.
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acrytex
post Feb 25 2009, 03:55 PM
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QUOTE(Makron @ Feb 25 2009, 03:48 PM) *
QUOTE(acrytex @ Feb 25 2009, 09:43 PM) *
I was thinking maybe one forgiveness death that doesn't port you off. In case you died to lag/dc/ or some sort.

Or you can buy lives for tokens... no you die and ur outa there.

i know. but losing all your hard work to something out of your control..
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kylreasdw
post Feb 25 2009, 04:25 PM
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QUOTE(Tyrant @ Feb 25 2009, 03:25 PM) *
Give me a list for each shop in the towns:

Weapon & Armor:
Flamer-10m
DoD-5m
SoA-25m
plate vs fire-10m
shield vs fire -10m

Blacksmith:
iron ore

Tavern:
clooked bat wings

Provisioner:

Alchemist:


Scroll Shop:

Minor Dart-1k



does this mean what they sell?
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Comet
post Feb 25 2009, 04:38 PM
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QUOTE(kylreasdw @ Feb 25 2009, 04:25 PM) *
QUOTE(Tyrant @ Feb 25 2009, 03:25 PM) *
Give me a list for each shop in the towns:

Weapon & Armor:
Flamer-10m
DoD-5m
SoA-25m
plate vs fire-10m
shield vs fire -10m

Blacksmith:
iron ore

Tavern:
clooked bat wings

Provisioner:

Alchemist:


Scroll Shop:

Minor Dart-1k



does this mean what they sell?



your a retard, theres no way in hell those items should be sold by the shop, COMPLETELY destroys the idea of it being a low level atmosphere


Just throw in shops from silvest but add ghps to the mage shop.

And no ****ing second chances, your gonna die either way, its gonna be inevitable, just take it and restart.

The outpost needs a bed.
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acrytex
post Feb 25 2009, 04:48 PM
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the shops should sell nothing but whats required to hunt with. no weapons or upgrades unless player sold.
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Tyrant
post Feb 25 2009, 04:52 PM
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Added bed.

I was thinking, mid-grade weapon and armor that is attainable on silvest for the weapon and armor shop. Just in case you die to mob, or want to switch to another weapon, but need the base weapon to grind level exp with.


Here is another question?

Seeker added to the island?
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Comet
post Feb 25 2009, 04:58 PM
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QUOTE(Tyrant @ Feb 25 2009, 04:52 PM) *
Added bed.

I was thinking, mid-grade weapon and armor that is attainable on silvest for the weapon and armor shop. Just in case you die to mob, or want to switch to another weapon, but need the base weapon to grind level exp with.


Here is another question?

Seeker added to the island?


I vote yes to both.

Seeker will aid to the fast-paced ideals of the island as long as the armor/weapons are silvest and lower quality it's fine.
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acrytex
post Feb 25 2009, 04:59 PM
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QUOTE(Comet @ Feb 25 2009, 04:58 PM) *
QUOTE(Tyrant @ Feb 25 2009, 04:52 PM) *
Added bed.

I was thinking, mid-grade weapon and armor that is attainable on silvest for the weapon and armor shop. Just in case you die to mob, or want to switch to another weapon, but need the base weapon to grind level exp with.


Here is another question?

Seeker added to the island?


I vote yes to both.

Seeker will aid to the fast-paced ideals of the island as long as the armor/weapons are silvest and lower quality it's fine.

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Tyrant
post Feb 25 2009, 05:44 PM
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(IMG:http://i39.tinypic.com/jja0ix.jpg)

Alpha Build of the Chaos islands..
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Comet
post Feb 25 2009, 05:47 PM
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Looks pretty cool but I'd look into the top right of the bottum left island (IMG:style_emoticons/default/tongue.gif)

EDIT:

I hope you intend to add some pvp land barriers like mountains, bridges, etc.

Plain open land is easy to run
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Tyrant
post Feb 25 2009, 05:52 PM
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Of course, this is just the alpha layout of it. took me 20mins to throw up.
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Comet
post Feb 25 2009, 05:54 PM
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QUOTE(Tyrant @ Feb 25 2009, 05:52 PM) *
Of course, this is just the alpha layout of it. took me 20mins to throw up.



Uhh..

Crash?

or if you took the server down right as we died thats pretty ******* dumb
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Birnical
post Feb 26 2009, 03:12 PM
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TT, I do not mean to rain on your parade, but you do realize there are exploits in the game of dransik, that some of us are waiting for you to fix... they have been exploits for a while now... hope your having a great time making your chaos island...
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Vaensarius
post Mar 4 2009, 02:40 PM
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I'm just curious this is above ground right? Those islands look very nice large size, now why in the world can't velsinea be the same way?

I'm just lost in this concept you will need to make it so players can delete characters immediatly as well not just 7 days; on top of this You're trying to get that old feeling back oddly enough if you wiped the server you would be saving yourself alot of time; Just do it and bring up some BS story about how it got hacked and now you had to recover.


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acrytex
post Mar 9 2009, 03:20 PM
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QUOTE(Vaensarius @ Mar 4 2009, 02:40 PM) *
I'm just curious this is above ground right? Those islands look very nice large size, now why in the world can't velsinea be the same way?

I'm just lost in this concept you will need to make it so players can delete characters immediatly as well not just 7 days; on top of this You're trying to get that old feeling back oddly enough if you wiped the server you would be saving yourself alot of time; Just do it and bring up some BS story about how it got hacked and now you had to recover.

yes and if you have made up that story saying you never made backups of important data.. then your a idiot. (IMG:style_emoticons/default/tongue.gif) but i wouldn't mind a wipe or iso.
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lVl Vegeta
post Mar 10 2009, 08:28 AM
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Awesome idea.

As long as a death to mob don't end it all (people who crash or get lag spikes or other various reasons why you could die from no fualt of your own) otherwise players won't come back after they die.

Leveling rates should be considered also. Dransik is a very grinding game and I don't think people will re-do their chars if the rates were just normal.

Items should be hard to get and drop rates wouldn't need touching.

Last but not least, upon entering the island I would not find it fun to have 25 DM camping the entrance I popped out of making me stay in a safe zone/log off/ walk out and die. Some way to prevent that though I have no ideas myself.
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Guest_DWC Aldwulf_*
post Mar 10 2009, 08:36 AM
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QUOTE(lVl Vegeta @ Mar 10 2009, 08:28 AM) *
Awesome idea.

As long as a death to mob don't end it all (people who crash or get lag spikes or other various reasons why you could die from no fualt of your own) otherwise players won't come back after they die.

Leveling rates should be considered also. Dransik is a very grinding game and I don't think people will re-do their chars if the rates were just normal.

Items should be hard to get and drop rates wouldn't need touching.

Last but not least, upon entering the island I would not find it fun to have 25 DM camping the entrance I popped out of making me stay in a safe zone/log off/ walk out and die. Some way to prevent that though I have no ideas myself.


I must say I lol'ed at that, i think the plan is to have the entrance in the safe zone, also, I am sure 25+ DM would not be camping there all day, what would be the point?
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iplaydransik
post Mar 10 2009, 08:37 AM
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Sup Vegeta? (IMG:style_emoticons/default/biggrin.gif)
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