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pilotaz
post Apr 24 2008, 03:51 PM
Post #21


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my suggestion: fix all bugs ( btw i noticed some activity on fixing them, Finaly? ) ^^
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iWarrior
post Apr 25 2008, 10:25 AM
Post #22


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hmm

When are you gonna add a neutral set that is just as good as holies or blacks?

How about adding another Alignment Status so mages can also get a bonus
for int by an Alignment.
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pilotaz
post Apr 27 2008, 08:06 AM
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capture the flag. players(max 30, min 5) vs players(max 30, min 5).
capture the flag can be started every hour ( else there is not enough players ).

5min to register ( entering to little room where everyone waits ) with ability to leave for next 5min.

after it starts, you appear on not big island ( how big? i guess like EV mountains, no need bigger (IMG:style_emoticons/default/tongue.gif) ).

Every side(2 sides) , has base with flag in center. ( to see difference btw each side , it can be New tag or character image change only for a battle ) .

who will bring more flags to their standing flag in their base . they will win.

if red player brought blue flag to base and there is standing red flag = capture
if red player brought blue flag to base and there is no standing red flag = not capture until flag appears.

blue player came to red base, *double click on flag* , now he has red flag ( he tagged , or changed avator to flag carrier ) .
red player killed blue player, flag dropped on ground .
if he double click it then flag appears in his base.
else it is on ground ( for 1-2 min ) , after 1-2 min it appears in base by it self. if only enemy not took it.

captured flag = 10k exp. to Exp Pool
killing enemy player = exp to normal exps ( by damaged hp = exp , example: damaged from 1000 to 100, so it is 900exp , maybe it is can be 2x dunno... in holidays 3x (IMG:style_emoticons/default/biggrin.gif) maybe 5..)
killing friendly player = damage to your self ( also can be like after killing once = all gets voting to kick that player or not )

also new type of chatting - team chat [T]

sorry for grammar >.<
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Deggael
post Apr 27 2008, 11:17 AM
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I like the idea Pil (IMG:style_emoticons/default/smile.gif)
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pilotaz
post Apr 27 2008, 12:10 PM
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QUOTE(Deggael @ Apr 27 2008, 11:17 AM) *
I like the idea Pil (IMG:style_emoticons/default/smile.gif)

one more idea: party system [P]
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Maizena
post Apr 28 2008, 05:44 AM
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Party system = More bugs, no thanks.
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reddie
post Apr 28 2008, 10:45 AM
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My suggestion in all its greatness: put a bed in Dexmor.. the guards are sick of sleeping on cold floors! ;)
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pilotaz
post May 2 2008, 05:59 AM
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silvest suggestion:
1) mini hell atack, like 1-2 minions few times per IRL day
2) add rugged gauntlets to skeleton warrior drop with 0,1% drop rate ( so it will be possible to have full iron on silvest )
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ghostdog
post May 4 2008, 04:31 AM
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I would like to see a actual test server added. So we can have the normal one we pay for, then a second to test for bugs before new features are added. Its better for many people to test new things rather than just a few. I know it probably wont happen, but who knows. Thought I would throw it out there.

Also, possibly to fix problems instead of having a wipe, why not just add another server. That way when people want to try out the game, they have a chance to do so with others. I for one would play on a new server a long with many others who I know would. This way no wipe is needed.

Anyways, thats my two cents. Later (IMG:style_emoticons/default/smile.gif)
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Jyrre
post May 4 2008, 04:57 AM
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Add party
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pilotaz
post May 4 2008, 07:32 AM
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minned iron ore (& other ores) - 125 exp
minned gem - 250 exp
minned jewel - 500 exp
minned galanite gem - 1000 exp
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iWarrior
post May 5 2008, 10:57 AM
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QUOTE(pilotaz @ May 4 2008, 07:32 AM) *
minned iron ore (& other ores) - 125 exp
minned gem - 250 exp
minned jewel - 500 exp
minned galanite gem - 1000 exp

I like this

how about
mined tund ore 200 exp
mined thrall 300 exp
mined brim 350 exp
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Paltrix
post May 5 2008, 12:36 PM
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QUOTE(CloudmStrife @ Apr 16 2008, 03:32 PM) *
Rune set perm looted? lol thats just stupid... the economy is already broke, the only way to fix it properly is if there was a total server wipe (which wont happen).


Either way, my suggestion = Wipe the Server, start a fresh and hopefully things might turn out better this time around, what with all the new races, stats bonus's etc.

Full items and level wipe, not characters.



agree
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Smooth Shadow
post May 11 2008, 04:10 PM
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Arena to east of Red Boar Inn at Velsinea would be nice (IMG:style_emoticons/default/rolleyes.gif)
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Elkki
post May 11 2008, 04:31 PM
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New items/armors/weapons to carpentry.

Lumberjacking should be balanced with digging, it`s much slower now.

Adding new kind of trees to chop wouldn`t harm anyone either (IMG:style_emoticons/default/smile.gif)
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Elkki
post May 11 2008, 04:31 PM
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New items/armors/weapons to carpentry.

Lumberjacking should be balanced with digging, it`s much slower now.

Adding new kind of trees to chop wouldn`t harm anyone either (IMG:style_emoticons/default/smile.gif)
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Elkki
post May 12 2008, 12:21 PM
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Please check developers:

http://forums.pixelminegames.com/index.php?showtopic=1452
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galacticmonkey
post May 13 2008, 11:06 AM
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Thanks for the link.

Read my post and lets hear what a GM/DEV has to say!
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Makron
post May 14 2008, 07:33 AM
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Remove the special attack from BOL and SOA until you figure out how to fix it.
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galacticmonkey
post May 15 2008, 03:22 PM
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Raise the spawn rate of Yettis/Frost Trolls/Frost Giants in WWL, and lower the Nelm spawn a little.

Ive been walking around and not seeing much but Nelms.
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