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#1
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Newbie ![]() Group: Members Posts: 3 Joined: 20-July 14 Member No.: 7,005 ![]() |
Hi,
I was trying to use visual studio 2012 with nFringe to compile UDK project, si i followed this tutorial http://wiki.beyondunreal.com/UE3:Setting_U...orial_%28UDK%29 But, when i click on property of the project ( in visual studio ) i got this kind of error "An error occured when trying to load the page, Incorrect agrument, . (Exception de HRESULT : 0x80070057 (E_INVALIDARG))" if any one has an idéa, i'm in, thanks a lot cordialy. |
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#2
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Newbie ![]() Group: Members Posts: 3 Joined: 20-July 14 Member No.: 7,005 ![]() |
up
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#3
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Newbie ![]() Group: Members Posts: 2 Joined: 1-September 14 Member No.: 7,033 ![]() |
up
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#4
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Newbie ![]() Group: Members Posts: 2 Joined: 1-September 14 Member No.: 7,033 ![]() |
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#5
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Pixel Mine Developer ![]() Group: Pixel Mine Posts: 364 Joined: 29-May 08 Member No.: 1,453 ![]() |
I am not able to reproduce this problem in Visual Studio 2012 or 2013 using nFringe 1.3.0.5. Can you clarify which version of nFringe you have installed, and also list the other extensions you currently have installed in Visual Studio?
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#6
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Newbie ![]() Group: Members Posts: 2 Joined: 3-August 15 Member No.: 7,167 ![]() |
I am not able to reproduce this problem in Visual Studio 2012 or 2013 using nFringe 1.3.0.5. Can you clarify which version of nFringe you have installed, and also list the other extensions you currently have installed in Visual Studio? I got the same issue today after installing a fresh UDK (Feb2014), a vanilla VS2013 with no plugins whatsoever and nFringe 1.3.0.5. I moved the *.sln, *.suo and *.ucproj out of the GAMENAME folder up to /Development/Src. So far so good, everything seemed ok while I was able to open the solution and activate the license. Then I tried to open project properties and was facing the same error message as mentioned by others in this thread. Any known fix? Your help is very much appreciated. Kind regards, Killian |
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Lo-Fi Version | Time is now: 10th April 2021 - 07:28 PM |