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#1
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Newbie ![]() Group: Members Posts: 5 Joined: 17-November 11 Member No.: 6,081 ![]() |
I have a rather strange issue right now. I recently setup a new project using the November 2012 UDK, the most recent version of nFringe (1.2.23) and the example project file available on the Wiki. Everything works great, including breakpoints and variable inspection, however none of the changes I make to the Debug tab in the project properties seems to have any effect.
I've tried checking the "open log window" option (as I would like a log window!) as well as adding -simmobile to the Additional Options text box, but neither of these is actually used when launching from within VS2010 (using F5). It's clearly looking at at least some of the properties, since if I delete the path to UDK.exe from Start Game Executable the option to launch from within VS2010 is disabled. I've been futzing with it for an hour or two so far and I'm stumped, any suggestions or help that you guys can provide would be greatly appreciated! Thank you very much for your time. |
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#2
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Newbie ![]() Group: Members Posts: 5 Joined: 17-November 11 Member No.: 6,081 ![]() |
Hahahaha man, computers are awesome! Somehow the act of deleting and re-adding UDK.exe to the Start Game Executable path was sufficient to fix my problem!
I apologize for this unneeded post. |
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#3
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Pixel Mine Developer ![]() ![]() ![]() Group: Administrators Posts: 330 Joined: 31-August 11 Member No.: 5,980 ![]() |
Glad you are working!
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Lo-Fi Version | Time is now: 18th May 2022 - 04:13 AM |