Welcome Guest ( Log In | Register )

> Commercial version support UDKMobile?
post Mar 5 2011, 02:38 PM
Post #1


Group: Members
Posts: 3
Joined: 26-February 11
Member No.: 5,555

I am currently working on an IOS game using UDKMobile. I recently found out in another post here that nFringe currently did not support UDKMobile. Now the statement made was:

Currently the non-commercial nFringe works with UDK, but not UDKMobile

What I wanted to know is, does your commercial version support it? Also, if so does your new licensing for indie offer this support also? I currently dont have a commercial game I am working on...just playing around but it is where I eventually want to go and I wouldn't mind dropping the money now if it helps me debug in UDKMobile while I'm learning. Thanks guys! If it doesn't work currently, definately looking forward to it in a future release. I feel helpless at times (IMG:style_emoticons/default/tongue.gif)
Go to the top of the page
+Quote Post

Posts in this topic

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:


Lo-Fi Version Time is now: 13th August 2020 - 10:36 PM